Screens of the base shader for the rocks and tree trunks I've created for the new Hivebusters DLC! I set up the base material to be used for all the roots and rocks in Hivebusters, having some neat blending in there, moss and a bunch of cool little features that won't be visible in screenshots! :P Also made a couple of models and sculpt that used these materials setups, textures were largely created by Joey Kutzer. Other than that, all of these shots were a collaboration of all talented groups within our The Coalition and collaberation with Behavior interactive (And Splash Damage for some tree work!)
Had a blast working on this project alongside our talented Environment Artists under the strong leadership of Akio Kimoto and Art Direction of Aryan Hanbeck and Jamie McNulty. Other members of the Environment Art team include Joey Kutzer, David Carman. Enjoy!
https://www.artstation.com/mediumrare
https://www.artstation.com/kimoto
https://www.artstation.com/wildsheep
https://www.artstation.com/joekoo
https://www.artstation.com/dcarman