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UE5 - AS Learning - Environment Art Production Scene

Dekogon Studios in collaboration with Artstation Learning/Epic worked to produce and narrate the 8 part video series - Environment Art Production in UE5.
I had the opportunity to be the Lead Artist on this project, doing initial Reference and Idea gathering, Team Assembly and course planning together with Clinton, Chan & Dekogon, Blocking out the scene, creating Terrain, preparing Reference and Blockouts for my team, creating the Water Shader and doing additional shader work for other materials, Assembling the scene, Lighting it, and finally rendering it out, under additional Art Direction by Clinton Crumpler.
It was a pleasure working on this, trying to teach as much as possible within a small scene, huge thanks to everyone involved! Was super pleased to be able to get Cat Yang, Dylan Abernethy and Rogelio Olguin on-board, as well as having the opportunity to work with Clinton and some great Dekogon artists again. For the full tutorial series:
https://magazine.artstation.com/2021/10/artstation-learning-environment-production/

Artstation profiles of (part of) my brilliant team on this, special thanks to the dekogon artists that assisted:
https://www.artstation.com/ccrumpler
https://www.artstation.com/goodbyekitty137
https://www.artstation.com/tiedie
https://www.artstation.com/rogelio

Water material I made for Episode 7 of the Series