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Gears 5 - Swarm Pods

Some screenshots of the Swarm Pods in Gears of War 5.
I was responsible for working on the shader of these assets towards the end of production, making some texture and color adjustments as well as adding a few features to add some more details in there. I also did some modeling for the Escape mode Swarm Pod. Huge thanks to Clinton Crumpler on these, he was responsible for the original high poly sculpt, low poly model and textures. Also thanks to Kurt Kupser, he was responsible for a few shader adjustments throughout the project as well, and Malcolm Andrieshyn for the strong leadership. Here's their artstation links:
https://www.artstation.com/ccrumpler
https://www.artstation.com/virtualvagabond

Also, thanks to the following artists for the level screenshots:
Level Art:
Jono Lee
Forrest Mead
Lighting:
Daniel Callejas
Art Direction:
Aryan Hanbeck
Jamie McNulty